Amberfall Keep — Dungeon Tiles

Amberfall Keep — Dungeon Tiles

Sale price  $4.79 Regular price  $5.99
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Amberfall Keep — Dungeon Tiles

Amberfall Keep — Dungeon Tiles

Sale price  $4.79 Regular price  $5.99

A complete dungeon tileset for top-down 2D games (fall theme): 166 tiles at 64×64 — 47-mask blob autotile floors (47) + interior variants (4) + damaged variants (4) + feature tiles (6); wall-top blob family (47) + wall fronts (10); transitions — stairs, thresholds, ladder, trapdoor (8); pits (17); liquids (17); plank bridges (6).

Easy to use, every way: every tile as its own PNG named by manifest ID; the packed atlas with the manifest's per-tile rectangles as its coordinate map; the layered .aseprite master; the set's declared palette; and two finished demo maps (placement JSON + renders) showing the set assembled. Plain PNG + JSON — any engine, Godot included.

Specs: 64×64 only · 67 declared colours · binary alpha · one facing, top-down.

Honest notes: tiles are 64×64 only — no 32px version.

How it was made: Real pixel art made in Aseprite, not AI generated — every tile drawn pixel by pixel by authored scripts, reviewed by the studio's founder. Class: ORIGINALS.

License: AI Conglomerate — Asset Pack License (full text in the pack). Use it in your projects, commercial games included; modify it to fit. No resale or redistribution of the art itself, no authorship claims, no NFT minting. Training AI on the art is permitted.

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